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Winter Camp Universe
Winter Camp XIII History

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El Mediodia
Sunday, July 18, 2021 at 1:00pm
Cunnningham Park
Corner of Pinecrest and Larme
Allen Park, MI

Winter Camp / History / XIII / Winter Camp XIII History

Winter Camp XIII History

Dates:December 27-31, 1989
Location:Beaver Creek & Clearwater Cabins, D-bar-A Scout Ranch
Theme:N/A
Cost:$26.26
Attendance:20 (10 youth, 10 adults)
Leader:Thomas R.
Adviser:Steve Donohue
Income:$607.03
Expense:$607.03
Chapter:Mahican
Lodge:Mi-Gi-Si O-Paw-Gan
WCUES Score:248
Service Project:Remove the walk-in refrigerators from the main kitchen.
Catchphrase:What's my password, I gotta go
Jeff Rand's computerized latrine monitor made its debut this year. As a running total was kept of elapsed latrine time, each Arrowmen had to long onto the system for proper accounting. Renegade latrine use was indicated by an audible warning issued by the computer.

Cold air flooded the valleys of D-A as Winter Camp XIII got off to a slow start. A backwards day mixed up the Winter Campers early in the weekette such that three meals were held in the evening on the second day. The enthusiasm grew, however, as a very successful service project was completed in removing the walk-ins at the kitchen.

Gadgetry culminated with the first computerized latrine monitor in the universe. The computer controlled access to the latrine, as well as keeping a record of each user's personal accomplishments. Latrine invaders were met with an ear piercing alarm.

New meal themes, keeping with tradition, included a high speed meal, a crude meal, a slow motion snack, a monochrome lunch, a future snack, a beggar's banquet, a sleeping Indian breakfast, and a deli meal. A special sense of elegance was exhibited during the Emily Post Dinner, as the participants provided a rare showing of manners.

While not all scheduled activities were held during the busy Winter Camp schedule, two new events included a Zan Tec's game and the Osvath wiring maze. A good bit of snow on the ground provided for several active winter sports.

Winter camp once again became the highlight of a five day year. Each Arrowman knew that after Winter Camp, he had a period of oblivion in which to prepare for the next five day year.

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